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"The long arc is relentlessly up" - As Xbox and PlayStation flounder, Steam is reportedly having another record year

Steam reports over $11 billion in revenue for the first half of 2026, marking a record performance amidst shifting market trends.

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The brief

Steam generated more than $11 billion in revenue during the first half of 2026. This performance establishes a new semi-annual record for the platform.

Coverage from Instant Gaming News, WN Hub, Tom's Hardware, The Alinea Insight, and Eurogamer.net highlights that this growth is driven by a larger influx of Chinese players and demand for legacy catalogues. Alinea Analytics notes that while overall revenue is rising, the share of income derived specifically from new releases has declined.

Reports indicate that the platform continues to see upward momentum. Future coverage will likely monitor if the trend of reliance on legacy content persists in the second half of the year.

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Quick answers

What was Steam's revenue for the first half of 2026?

According to reports, Steam generated more than $11 billion in revenue during this period.

What factors are driving this revenue growth?

Coverage identifies an influx of Chinese players and a booming demand for legacy catalogues as primary drivers.

Is the income share from new releases growing?

No, Alinea Analytics reports that the share of income from new releases has dropped.

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