2XKO: Fast-Paced Tag Fighter Shines – Review

by Sophie Williams
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Riot Games, best known for the massively popular League of Legends, is making a important push into the fighting game genre with 2XKO, a new free-to-play title now in early access. The 2v2 tag fighter aims to revitalize a space often dominated by premium experiences, offering a fast-paced and visually striking alternative to established franchises. Early reports indicate a uniquely accessible yet surprisingly deep experience, leveraging characters and lore from the League of Legends universe while attempting to address common criticisms of free-to-play monetization models.

The free-to-play fighting game genre often feels stagnant, with few titles breaking the mold. While games like Brawlhalla have found success, the recent launch of titles like MultiVersus highlights a trend towards premium experiences in the fighting game space. Many players enjoy fighting games for more than just their online components, and free-to-play models often lack robust single-player content. However, Riot Games, the developer behind League of Legends, may have struck gold with its new tag fighter, 2XKO.

2XKO possesses a unique energy that’s proving captivating to early players. The game is fast-paced and visually striking, but its long-term appeal remains to be seen given its limited release window. For now, it’s safe to say that the tag-team fighting mechanics are a refreshing addition to the genre. It’s been some time since a truly compelling tag fighter entered the mainstream, and while Mortal Kombat 1 introduced tag mechanics with Kameos, 2XKO offers a dedicated 2v2 experience, allowing players to team up with friends or control two characters simultaneously.

As detailed in a recent preview, the synergy between the two Champions in 2XKO is remarkably well-executed, regardless of character selection. Team composition isn’t about finding the perfect pairing; it’s about choosing two characters you enjoy and discovering how they complement each other. Switching between characters, leveraging their assist abilities in neutral or during combos, feels fluid and rewarding. Even after stepping away from the early access build, picking up the game again proved surprisingly easy.

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However, 2XKO isn’t particularly beginner-friendly. While pulse combos offer a simple entry point, skilled players will quickly exploit those weaknesses. The game appears straightforward initially, but boasts a surprising amount of depth for a free-to-play title. For fighting game enthusiasts, this depth will provide ample incentive to return for “just one more match.” More casual players, however, may find the learning curve steep.

The game’s vibrant character designs and flashy visual effects are also a major draw. 2XKO’s visual inspiration is clear, but it manages to forge its own unique identity. The game looks as good as it plays, a crucial factor in retaining players in a competitive genre. While the chibi-style avatars may not appeal to everyone, the main roster is highly detailed, offering a distinct look for characters familiar from League of Legends and Arcane, while still remaining instantly recognizable. This attention to visual appeal is a smart move for player retention.

The sound design is equally impressive. Impacts carry a satisfying weight, the soundtrack delivers an energetic pulse, and the various beeps and boops during matchmaking evoke the atmosphere of a classic arcade. The attention to detail in Blitzcrank’s audio, in particular, is noteworthy – from the sound of his train to his electric shocks and voice lines, every element feels unique. Each character in 2XKO truly feels distinct, and the audio plays a significant role in that.

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One minor criticism lies with the roster size, which currently stands at 12 characters. This limited selection can lead to frequent matchups against the same teams. However, this is a relatively minor issue, given Riot’s dedication to making each character feel unique in terms of both mechanics and presentation. Categorizing Champions into traditional archetypes like zoners, brawlers, or grapplers feels inadequate, as each character often defies easy classification. Teemo and Caitlyn, for example, employ keepaway strategies in vastly different ways, and while Darius, Warwick, and Blitzcrank excel at close-range combat, their approaches to achieving that goal are distinct.

The roster is enjoyable, but the prospect of customization options raises concerns. Monetization is a key consideration for 2XKO, as Riot needs to generate revenue from a free-to-play game. Unfortunately, the game appears poised to follow industry trends of expensive battle passes and high-priced skins. While these purchases don’t impact gameplay, the £85 price tag for three Arcane skins feels excessive. This pricing strategy could alienate players.

Despite its steep learning curve, small roster, potentially expensive customization options, and minor networking issues, 2XKO is wholeheartedly recommendable. In a fighting game landscape that has felt stagnant, a fast-paced and addictive tag fighter like 2XKO is a welcome addition to a genre in need of fresh titles. While the future of fighting games remains uncertain, 2XKO is a strong start to the year.

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