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Let It Die: Offline Play Now Available via DLC

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GungHo Online to Sunset Original ‘Let It Die’ Online Services, Launch Offline Version

GungHo Online Entertainment announced plans to discontinue online services for the original 2016 release of its popular survival action game, Let It Die, and will release an offline version of the title in Fall 2026. The move comes as the company prepares to launch Season 2 of LET IT DIE: INFERNO on March 10, introducing new game modes, and weapons.

Servers for the original Let It Die will shut down on August 31, 2026, according to the company. The decision to transition the game to an offline format aims to preserve the title for future players and ensure continued accessibility. This strategy reflects a growing trend among game developers seeking to maintain player engagement even after sunsetting live online services.

LET IT DIE: INFERNO Season 2 will feature two new Player versus Environment (PvE) modes: Solo Mode and Duo Mode, allowing players to venture into Hell Gate alone or with a friend. Enemy placements throughout the map have likewise been altered to provide fresh challenges. The company stated that the new season expands how players survive inside Hell Gate.

Season 2 also introduces three new weapons to the game: a Shield, a Vampiric Tree, and a Dekotora – a weapon built from a customized truck. The Shield offers a guard-focused approach with a unique feature allowing players to switch between High and Middle guard types for counterattacks. The Vampiric Tree delivers heavy attacks and inflicts “Curse” on deathblows, while the Dekotora provides a more unconventional combat option. More details on the new season can be found on the GungHo Online website.

The original Let It Die gained a cult following after its 2016 release, attracting millions of players globally. Skill Decals, which can be used to apply various effects to fighters, are obtainable from the Mushroom Club and other in-game sources, as detailed on the Let It Die Wiki. The shift to an offline version is intended to ensure the game remains playable even without ongoing server support, a concern raised by the game’s director, Hideyuki Shin, in a recent interview with TheGamer. “By transitioning it to an offline version, we hope to preserve it for the future and ensure that more people can continue to enjoy it for years to approach,” Shin said.

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