Nintendo Switch 2: Smaller Game Cards Likely Due to Storage Crisis

by Sophie Williams
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As the highly anticipated Nintendo Switch 2 approaches its likely 2025 release, questions surrounding its physical media format are coming into focus. Recent reports suggest Nintendo is considering smaller capacity game cards-possibly 16GB or 32GB-a shift from the current 64GB standard, amid rising production costs and supply chain constraints impacting the broader tech industry. The move comes as developers increasingly offer download codes rather of physical cartridges, a trend frustrating players who value owning physical copies of their games.

Nintendo Switch 2

Nintendo Switch 2 May Utilize Smaller Game Card Capacities

As anticipation builds for the next-generation Nintendo Switch, questions surrounding the physical media format are gaining traction. A key discussion point centers on how the console will handle game distribution via physical cartridges.

Many gamers have noticed a growing trend of new releases being sold in boxed versions that include only a download code, rather than a physical game card. Some titles are also launching without a cartridge option altogether. This shift has disappointed collectors and players who still prefer the tangible experience of owning a physical copy of a game.


Current Game Card Options Present Challenges

Nintendo currently offers two primary physical media options for the Switch 2. The first is a 64GB Game Card, which carries a high production cost and is limited to an interface speed of approximately 400MB/s. This has led many developers, particularly independent studios, to deem the cost prohibitive.

The second option, a Game-Key Card, appears to be a cartridge but doesn’t contain game data itself. Instead, players are required to download the full game from the Nintendo eShop, effectively making it no different than a digital purchase. This trend reflects a broader industry move toward digital distribution, but leaves some players wanting more.


Smaller Capacity Cards Initially Hinted at by Indie Publisher

Previously, Inin Games, the distributor of R-Type Dimensions III, indicated that a physical release would be possible due to Nintendo reportedly allowing the use of lower-capacity game cards.

However, that statement was later revised to simply state that the price would increase by 10 Euros due to the production costs of the game cards – roughly 390 – 400 Thai Baht at current exchange rates.

Inin Games subsequently clarified that the initial information may have been too revealing and emphasized that the specifications of the game cards haven’t been officially confirmed by Nintendo.


16GB and 32GB Cards Seen as Most Likely Options

Despite the lack of an official announcement from Nintendo, industry sources suggest that the new game cards for the Switch 2 will likely be available in 16GB or 32GB capacities, a reduction from the current 64GB standard.

If this proves accurate, it could encourage more developers, especially smaller studios, to consider offering physical releases. It would also provide players with more choices beyond solely digital or code-in-box options.


NAND Flash Supply Issues Could Impact Production

However, the potential for smaller capacity cards to significantly reduce costs may be limited.

Nintendeal, a source that closely follows Nintendo news, reports that while smaller capacity game cards are in production, they may face delays and won’t necessarily be significantly cheaper.

The primary reason is the surging demand for NAND flash memory from the AI and data center markets, causing chip manufacturers to prioritize those sectors over consumer goods.


microSD Express Cards Also Facing Supply Constraints

The Switch 2 is expected to support microSD Express cards for expanded storage, but these cards are also experiencing high demand. Reports indicate that many retailers in Japan are experiencing stockouts, and prices have been increasing recently.


Physical Game Media Remains a Priority

Despite the challenges, there are positive signs. Nintendo appears committed to continuing to offer physical game releases for the Switch 2.

In an increasingly digital world, the ability to physically own a game remains valuable, particularly for collectors and those who appreciate the sense of ownership. The continued availability of physical media demonstrates Nintendo’s understanding of its customer base and their preferences.

Source: tomshardware

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