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Rayman 30th Anniversary Edition: Physical Release Date & Details

by Sophie Williams
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Fans of the classic platformer are in for a treat: a physical edition of Rayman: 30th Anniversary Edition is launching on June 26, 2026, for Nintendo Switch and PlayStation 5. The release celebrates three decades of the iconic limbless hero, offering a nostalgic trip for longtime players and a fresh experience for newcomers.

The physical edition includes more than just the game cartridge or disc. It comes packaged with a sheet of reusable stickers, three original Rayman postcards, a reversible cover for the game case, and a double-sided poster. Pre-orders are currently open for €34.99 at retailers like Le Shop Just For Games.

 

The Rayman: 30th Anniversary Edition was initially released digitally on February 13, 2026, for Nintendo Switch, PlayStation 5, Xbox Series X/S, and PC via Steam and the Ubisoft Store, as well as through Ubisoft+. The compilation, developed by Digital Eclipse in collaboration with Ubisoft Montpellier, features five distinct versions of the original 1995 Rayman game: those originally released on MS-DOS, PlayStation, Atari Jaguar, Game Boy Advance, and Game Boy Color.

Beyond the core game, the anniversary edition includes a wealth of bonus content. Players can explore a previously unreleased Super Nintendo prototype, over 120 additional levels from bonus packs (including Rayman’s New Levels, Rayman 60 Levels, and Rayman by His Fans), and a reimagined soundtrack by composer Christophe Héral. The update similarly introduces new gameplay features, such as a 60-second rewind function, infinite lives, and invincibility.

 

Rounding out the package is an exclusive interactive documentary offering a behind-the-scenes look at the game’s creation. The documentary features over 50 minutes of new interviews with the original developers, alongside previously unseen concept art, early sketches, and design documents. This release provides a comprehensive look at the development of a title that helped launch Ubisoft into the global gaming market.

 

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