Capcom is evaluating the possibility of remaking Resident Evil Revelations, according to industry insider Dusk Golem.
The leaker shared a timeline of the Resident Evil series, spanning from Resident Evil 0 – which is reportedly in development for a remake planned for a 2028 release – through Resident Evil Requiem. Both Revelations titles were included on the list. When asked if Capcom considers these titles part of the mainline Resident Evil games, Golem responded with insight into the current development team’s structure.
“There’s a reason the directors of Revelations 1 & Revelations 2 are the ones spearheading the franchise at present. The original idea may have been to tell a story set in the past, but their foundations ended up being crucial. The possibility of doing a Rev 1 Remake has been tossed around.”
This consideration comes as Kōshi Nakanishi, director of Resident Evil Requiem, previously directed the first Revelations game – marking his directorial debut in the franchise. The news underscores Capcom’s apparent strategy of revisiting and updating its entire catalog, a trend fueled by the success of recent remakes.
Originally released in 2012 for the Nintendo 3DS before being ported to PC and other platforms in an enhanced version, Resident Evil Revelations is set between the events of Resident Evil 4 and Resident Evil 5. The game follows agent Jill Valentine and her partner Parker Luciani as they investigate the abandoned luxury liner “Queen Zenobia” in search of Chris Redfield and Jessica.
The story unfolds in an episodic format, shifting between multiple characters and locations – from the derelict ship to snow-covered mountains and mysterious European coastlines. At the center of the narrative is the terrorist organization Veltro and a new, terrifying virus: T-Abyss, capable of contaminating the world’s oceans.
Balancing Nostalgia and Modernization
Gameplay-wise, Revelations represented a return to the series’ survival horror roots, moving away from the more action-oriented approach of Resident Evil 5 and 6. Slower pacing, limited ammunition and carefully placed puzzles appealed to long-time fans.
However, the game’s controls were considered somewhat clunky, presenting an opportunity for a complete overhaul with a remake. The potential for modernization could significantly enhance the player experience.
The sequel, Resident Evil Revelations 2, arrived in 2015. While the sub-series hasn’t reached the same critical acclaim as the mainline entries, it has maintained a dedicated fanbase.
Following the commercial success of the Resident Evil 2, Resident Evil 3, and Resident Evil 4 remakes, as well as the record-breaking performance of Requiem, Capcom appears to be exploring all avenues to capitalize on its popular franchise. This strategy reflects a broader trend in the gaming industry of leveraging established intellectual property.
In short, a return to Revelations is no longer just a fan wish – it’s an increasingly realistic possibility.
