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Steam Prices in Poland: Developer Blames Creators, Sparks Debate

by Sophie Williams
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Polish Game Prices Under Scrutiny as Developer Sparks Debate

A discussion regarding inflated pricing for games on Steam in Poland has intensified, with a Polish game developer entering the fray and sparking further controversy. While the issue of unfavorable exchange rates on the platform has been ongoing, the debate took a recent turn when a developer suggested the responsibility lies with creators themselves, rather than Valve. This has led to criticism from gamers who point out the developer’s own pricing practices.

The exchange began on X, formerly known as Twitter, where the Lewica (Left) political party revisited the disparity in game prices on Steam. A representative from SGC Studio responded by criticizing the politicians, asserting that pricing is determined by developers who have the ability to manually adjust values for each currency. This effectively shifted the blame to fellow developers.

However, many commenters were quick to point out the practical challenges of this approach. Adjusting prices for every country requires significant effort, leading most developers to rely on Steam’s automated conversion rates. This reliance, they argue, is where the problem lies. The current system often results in Polish consumers paying more for games than those in the United States, the European Union, or the United Kingdom, despite having comparable purchasing power. This situation highlights the complexities of international pricing in the digital marketplace.

The debate took a particularly ironic turn when attention focused on SGC Studio’s own game, Kintsugi – A Journey Through The Broken Pieces, a title inspired by the Japanese art of repairing broken pottery, priced at approximately 23 Polish Złoty. Users quickly discovered that the game’s price in Poland is among the highest globally.

When confronted about this discrepancy, the developer responded defensively, stating bluntly, “Poles don’t buy my game. For WHOM should I adjust this price?” This sentiment suggests that adjusting prices is only worthwhile for countries that represent a significant consumer base for a particular title. The exchange quickly devolved into a heated and often vulgar online argument.

The core of the issue stems from Steam’s automatic currency conversion, which has been unfavorable to Polish consumers since October 2022, when the Polish Złoty was significantly weaker. The Polish Our Prices initiative, along with reporting from publications like GryOnline.pl, has brought the issue to the attention of the Office for Competition and Consumer Protection (UOKiK), which has begun investigating the matter. The situation underscores the challenges of maintaining fair pricing in a globalized digital economy.

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