Microsoft is increasingly signaling its vision for the Xbox brand extends beyond consoles and into the PC gaming space. The company plans to more tightly integrate the two ecosystems, bringing a full-screen Xbox interface to virtually any Windows 11 PC starting in April. This includes not only handheld devices, but as well laptops, desktops, and tablets. The solution has also been given a simpler name – “Xbox mode.”
The Xbox Store Aims to Mirror Steam
This move represents another step in a strategy positioning PC as a key pillar of the Xbox ecosystem. Especially as the next generation of the Xbox platform, developed under the codename Project Helix, is designed to run PC games. Although Project Helix is slated to enter its alpha phase in 2027, Microsoft isn’t waiting that long to implement changes.
The full-screen Xbox mode isn’t entirely new, having been available for testing since November 2025 to participants in the Windows Insider and Xbox Insider programs. However, the initial implementation required refinement. When Microsoft first introduced it on portable devices, the experience fell short of a fully-featured offering.
At GDC 2026, Microsoft also announced it will make Advanced Shader Delivery available to all developers in the Xbox store. This feature aims to reduce game loading times by delivering pre-compiled shaders during the download process. This technique, common in the console world, is also utilized by Steam.
Further developments are also planned. Microsoft also mentioned continued development of DirectX, including a move towards neural rendering, as well as updates to DirectStorage and graphics debugging tools. More technical details are available on the official blog.