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Video: Devil May Cry 5 Nintendo Switch 2 vs. PS4 comparison, can hit 120 FPS on Nintendo's console

Capcom’s *Devil May Cry 5* pushes Nintendo Switch 2 to 120 FPS—exposing a docked performance gap critics are calling a 'fumble'

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Visual summary for Video: Devil May Cry 5 Nintendo Switch 2 vs. PS4 comparison, can hit 120 FPS on Nintendo's console
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📍 Aftermath

The game launched digitally on June 23 at a limited-time discounted price, while reviews highlighted Capcom’s optimization efforts despite criticism of Nintendo’s hardware limitations. Coverage of the story has since quieted without further updates on its long-term impact.

Epilogue added 44d ago, after coverage quieted.

How fast it spread

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🌍 Around the world

This story first appeared in 🇮🇹 Italian coverage — 18.2 hours before headlinez.news detected it in English news.

🇬🇧 English Jun 22, 23:02 UTC
🇮🇹 Italian Jun 22, 04:53 UTC · Gamesurf

Detected by matching proper nouns and figures that survive translation. Times reflect when each edition's coverage was first indexed.

The brief

Coverage highlights how the game leverages the Switch 2’s hardware to near-maximum capacity, though docked performance has drawn criticism for falling short of expectations. Tech outlets including *Wccftech*, *Siliconera*, and *Yahoo Tech* emphasize the port’s technical prowess, with *Nintendo World Report* and *ixbt.games* awarding high ratings.

Watch for deeper analysis on docked vs. handheld trade-offs as more titles port to Switch 2. Capcom’s track record with Switch ports may influence third-party developer confidence in the platform’s future.

Limited-time pricing (2,990 yen) could also drive short-term sales spikes.

Synthesized by headlinez.news from the headlines below under a strict no-invention contract. ✓ fact-checked: unsupported claims removed (63% supported) Updated 44d ago.

Sources (7)

Quick answers

Is *Devil May Cry 5* the first Switch 2 game to hit 120 FPS?

Coverage does not specify if it’s the first, but it’s the most prominent example of a Switch 2 title achieving 120 FPS in handheld mode.

Why is docked performance criticized?

Comparisons show docked FPS lags behind handheld performance, which *Wccftech* calls Nintendo’s ‘biggest docked fumble’—though exact benchmarks aren’t provided.

Will this affect other Switch 2 ports?

Capcom’s success may encourage developers to optimize for handheld priority, but docked performance remains an unresolved question for future titles.

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