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Frustrated Microsoft Researcher Uses Goats in 'Age of Empires II' to Demo the Absurdity of LLMs

A Microsoft researcher is using goats in Age of Empires II to demonstrate the limitations of anthropomorphizing large language models.

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The brief

The experiment aims to highlight the potential absurdity in current AI research practices. Coverage from outlets including Gizmodo, PC Gamer, The Decoder, 404 Media, and quasa.io emphasizes the researcher's critique of assuming human-like behavior in LLMs simply due to their training on natural language.

Future developments will hinge on whether this demonstration affects academic discourse regarding the attribution of sentience or human traits to AI systems. Official statements regarding the potential long-term academic impact on AI science remain limited.

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Quick answers

What is the primary goal of the experiment?

The experiment is intended to critique the tendency to attribute human-like characteristics to LLMs.

Which organizations are involved in the research?

Microsoft and York University produced the paper associated with this demonstration.

What is the role of goats in the project?

Goats within the game Age of Empires II are utilized to build a working neural network to illustrate the researcher's point.

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