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‘That would be insanity’: Baldur’s Gate 2 lead says he turned down Hasbro’s request to make Baldur’s Gate 4

Baldur’s Gate 4’s development faces uncertainty as a key designer rejects Hasbro’s offer, calling a sequel ‘insanity’

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The brief

Hasbro approached the co-lead designer of *Baldur’s Gate 2* to helm *Baldur’s Gate 4* after Larian Studios declined the project, but the designer rejected the offer. The designer cited the challenge of competing with the critical and commercial success of *Baldur’s Gate 3*, calling the prospect ‘insanity’ and suggesting no studio could replicate its impact. Coverage from *GameSpot*, *Eurogamer*, *PC Gamer*, and others emphasizes the difficulty of securing a developer for the sequel, with speculation about whether any team could avoid overshadowing *BG3*’s legacy.

The rejection underscores the high stakes of reviving the franchise, with *Eurogamer* and *CGMagazine* framing it as a test of Hasbro’s ability to sustain interest in a series dominated by *BG3*’s acclaim. The focus remains on whether *Baldur’s Gate 4* can overcome the shadow of its predecessor. Next steps hinge on Hasbro’s ability to attract a developer willing to tackle the sequel.

Coverage does not yet specify whether other studios have been approached or if Hasbro is reconsidering the project’s feasibility. Fans and industry observers will watch for updates on development status or potential shifts in the franchise’s direction.

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Quick answers

Why did the *Baldur’s Gate 2* designer reject the offer?

The designer called the prospect of competing with *Baldur’s Gate 3* ‘insanity,’ suggesting no team could match its success or justify a fourth entry.

Is *Baldur’s Gate 4* still happening?

Coverage does not confirm cancellation, but the lack of a confirmed developer raises serious questions about its future.

Did Larian Studios decline the project?

Yes, reports state Larian Studios declined Hasbro’s request to develop *Baldur’s Gate 4*.

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