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Cyberpunk 2077 Storms Past 40 Million Sales, a Stunning Comeback After Its Disastrous 2020 Launch

Cyberpunk 2077’s 40M sales milestone marks a dramatic turnaround from its 2020 launch disaster

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The brief

CD Projekt Red’s *Cyberpunk 2077* has surpassed 40 million copies sold, according to coverage from IGN Africa, PC Gamer, OpenCritic, and GamesRadar+. Steam player counts hit a three-year peak, with CD Projekt Red crediting the franchise’s expanded universe for sustained interest. Coverage emphasizes the game’s resilience, framing the milestone as a validation of CD Projekt Red’s long-term vision.

IGN Africa and PC Gamer highlight the studio’s ability to recover from early criticism, while OpenCritic and GamesRadar+ link the resurgence directly to *Edgerunners*’ influence and the broader *Cyberpunk* ecosystem. Analysts note the shift from initial backlash to a cultural phenomenon, though no financial details or specific sales figures beyond the 40M threshold are provided. What to watch next: The release of *Cyberpunk 2077: Part II* (announced but unscheduled) and potential spin-offs tied to *Edgerunners* or *Wuthering Waves*.

Coverage does not yet specify timelines, but cross-franchise collaborations remain a key driver of engagement.

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Quick answers

How did *Cyberpunk 2077* recover from its 2020 launch?

Post-launch updates, including the *Phantom Liberty* expansion in 2023, and cross-promotion with *Cyberpunk: Edgerunners* and *Wuthering Waves* revitalized interest, according to GamesRadar+ and OpenCritic.

Is *Cyberpunk 2077* still selling well on Steam?

Yes—Steam player counts reached a three-year high, per GamesRadar+, though exact numbers are not provided.

When is *Cyberpunk 2077: Part II* coming out?

Coverage does not yet specify a release date for *Part II*, though its existence has been announced.

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