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I got obliterated in the Pokémon team's new Soulslike

Pokémon’s new Soulslike game is crushing players—even veterans—and critics are dissecting its brutal design.

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The brief

Outlets like *Polygon* and *GameSpot* emphasize the game’s Sekiro-like combat and its refusal to hold players’ hands, framing it as a deliberate test of skill. *Push Square* and *Game Informer* focus on trophy-hunting strategies, noting the need for near-perfect runs to earn all achievements. Insider Gaming provides a full guide to unlocking every trophy, underscoring the game’s high replay value—or frustration potential.

Watch for deeper player reactions as more reviews surface, particularly around whether the difficulty is fair or excessive. Coverage may also explore how *Beast of Reincarnation* compares to other Soulslike titles in the Pokémon universe, or if its design influences future entries in the franchise.

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Quick answers

Is *Beast of Reincarnation* only for hardcore Soulslike fans?

Early coverage suggests its difficulty is steep, but *GameSpot* notes it avoids the most punishing aspects of *Sekiro*, implying it may appeal to fans of the genre who prefer a challenge without extreme frustration.

Can I get all trophies in a single playthrough?

According to *Push Square* and *Insider Gaming*, no—players must replay key sections multiple times to earn all trophies, indicating the game’s design prioritizes mastery over completion.

Is this game part of the main Pokémon series?

Coverage does not yet specify, but it is developed by The Pokémon Company, suggesting it may share lore or mechanics with existing titles while standing apart as a Soulslike spin-off.

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