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Final Fantasy 7 Revelation Director on Open World Fatigue and Bigger World Than Rebirth

Square Enix outlines development shifts for Final Fantasy 7 Revelation, addressing open-world structure and minigame integration.

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The brief

Square Enix has issued an official statement regarding the open-world design of Final Fantasy 7 Revelation. Recent gameplay showcases have highlighted the inclusion of characters Vincent and Cid, while developers have confirmed adjustments to side content and reward systems.

Coverage from GameGPU, MP1st, Yahoo, and OpenCritic emphasizes developer awareness of player feedback concerning minigames found in previous installments. The reports indicate a strategic focus on the game's expansive scale and content density.

Future updates will clarify how these design refinements impact the overall gameplay loop. It is not yet specified how the revised world structure will compare to the scale presented in Rebirth.

Synthesized by headlinez.news from the headlines below under a strict no-invention contract. ✓ fact-checked: all claims supported by sources Updated 28m ago.

Quick answers

Which characters were shown in recent gameplay?

Recent gameplay footage featured Vincent and Cid.

What feedback is the development team addressing?

Developers are responding to player feedback regarding minigames.

What is the status of the game's open world?

Square Enix has issued a statement regarding the open world, noting that it will be larger than that of Rebirth.

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