Assassin's Creed creator's dark and witchy action game 1666: Amsterdam is out in early access sooner than we expected
After a sixteen-year odyssey of legal battles and studio restarts, 1666: Amsterdam arrives in early access on August 25.
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The brief
Sixteen years after its inception at THQ Montreal, the historical fantasy action game 1666: Amsterdam is finally reaching players. Led by Patrice Désilets, the creator of Assassin’s Creed, the project survived a high-profile corporate acquisition by Ubisoft, a subsequent firing, a bitter lawsuit over intellectual property rights, and a total reinvention at Panache Digital Games. Now, following a summer re-reveal and a currently available Steam prologue that drew early complaints over now-removed AI assets, the game is launching into early access on August 25 for PC via Steam and the Epic Games Store.
Priced at $30, the early access build will offer roughly 10 hours of gameplay, constituting less than half of the full scope envisioned by Panache. The core narrative is an elaborate, bewildering multi-timeline setup reminiscent of historical sci-fi dabblings in the Animus. Players control Noa Brooklyn, a witch living in 1666 Amsterdam tasked with stripping power from centuries-old demonic entities known as 'the originals.' Through a supernatural link, Noa is bound to Aaron, a civilian summoned from the year 1999 who has been transformed into a feline familiar. In a reciprocal twist, Noa becomes a cat when the perspective shifts to Aaron's timeline, while a modern-day descendant of Noa explores the overarching tale from the present.
Beneath the eccentric narrative lies a gameplay structure heavily indebted to classic Assassin's Creed design sensibilities, married to new supernatural mechanics introduced when development restarted in 2020. Additionally, the game incorporates a roguelike twist featuring randomized abilities that reset upon death, giving the rough-edged project an open-ended path toward its eventual full release.
While Patrice Désilets and his team have an open-ended timeline for early access, they maintain an internal target for completion while remaining flexible to community feedback. Whether this bizarre mish-mash of time-traveling witches, demonic overlords, and feline familiars can refine its mechanical rough edges remains to be seen, but its arrival marks the long-awaited resurrection of one of industry's most notorious development sagas.
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Sources (10)
- I've seen much more of 1666: Amsterdam, and the witchy game by the creator of Assassin's Creed has some surprising features Eurogamer.net · 5h ago
- 1666: Amsterdam hands-on preview Metro.co.uk · 5h ago
- 1666: Amsterdam launches in Early Access on August 25 Gematsu · 5h ago
- 1666: Amsterdam (Early Access) Preview: Hands-On With The Game Informer · 5h ago
- Assassin’s Creed Creator’s Next Game Is Out in Just 2 Weeks Polygon.com · 5h ago
- No Game Has Ever Needed Early Access More Than 1666: Amsterdam GameSpot · 5h ago
- 1666: Amsterdam is a spooky love letter to Assassin's Creed of old Yahoo Tech · 5h ago
- Former Assassin's Creed lead's new game has a roguelike twist with randomized abilities that reset on death, and your witchy protagonist will look great using them GamesRadar+ · 5h ago
- 1666: Amsterdam Preview TheSixthAxis · 5h ago
- Assassin's Creed creator's dark and witchy action game 1666: Amsterdam is out in early access sooner than we expected Eurogamer.net · 5h ago
Quick answers
When does 1666: Amsterdam launch in early access?
It launches on August 25 for PC via Steam and the Epic Games Store.
How much will the early access version cost and how long is it?
The early access version is priced at $30 and offers roughly 10 hours of gameplay.
Who is the developer behind the game?
The game is developed by Panache Digital Games, led by Assassin's Creed creator Patrice Désilets.
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A witchy indie action adventure game from the original creator of Assassin's Creed - 1666 Amsterdam
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