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Yoshi-P says his approach to development on FF14 "hasn't really changed" since A Realm Reborn

Square Enix producer Naoki Yoshida confirms a consistent development philosophy as Final Fantasy XIV prepares for the arrival of the new Bastion job.

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The story so far

Radio Times reports that Naoki Yoshida maintains the same development approach for Final Fantasy XIV today as he did during the launch of A Realm Reborn. Square Enix has confirmed the addition of the Bastion job in the upcoming Evercold expansion, a move Windows Central notes positions the game's mechanics as more modern compared to tank classes found in World of Warcraft.

Sector.sk outlines broader shifts, highlighting upcoming changes to housing and chocobos while identifying Evangelion and Final Fantasy VII Remake crossovers as significant development challenges. While the team remains focused on these content updates, coverage does not yet specify exact release timelines for these collaborative events. The studio continues to balance new job implementation with long-term game maintenance as the Evercold update approaches.

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Sources (5)

The obvious questions

What is the new job coming to Final Fantasy XIV?

The new job is called the Bastion, which is set to arrive in the Evercold expansion.

Has Naoki Yoshida changed his development style?

Yoshida stated that his approach to development has not really changed since the time of A Realm Reborn.

What are the major challenges for the development team?

Sector.sk reports that the Evangelion and Final Fantasy VII Remake crossovers represent the biggest challenges.

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