Helldivers 2 PC Install Size Drastically Reduced to 23GB

by Sophie Williams
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PC gamers who’ve pledged their allegiance to Super Earth are in for a welcome surprise. developer Arrowhead Game Studios announced a massive reduction to the install size of its hit cooperative shooter, Helldivers 2, slashing the required storage space from 154 GB to approximately 23 GB. The optimization addresses a long-standing concern among players and demonstrates the ongoing challenges developers face balancing game size with performance across diverse hardware configurations.

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  • The popular PC game Helldivers 2 will see a dramatic reduction in install size from 154 GB to around 23 GB.
  • This significant size reduction is due to the removal of duplicated game assets previously believed necessary to speed up load times on HDDs.
  • Arrowhead Game Studios discovered that mission load times are more affected by level generation than by loading game assets.

Helldivers 2, a top-down shooter that has quickly become a hit on Steam, is about to get a lot smaller. Developer Arrowhead Game Studios announced a substantial reduction in the game’s PC install size, addressing a common complaint among players.

Many players had previously questioned the large file size of the PC version of Helldivers 2 compared to its console counterparts, citing the significant storage space it consumed.

According to Alinea Analytics, Helldivers 2 has sold 12.7 million copies on Steam, making it the best-selling PlayStation game on the PC platform.

The hefty install size had become a point of frustration for some fans, but Arrowhead Game Studios has now delivered a solution.

The PC version of Helldivers 2 will undergo a dramatic reduction in size, offering relief to owners of both SSDs and HDDs.

The game, which previously required approximately 154 GB of storage space, will now be a much more manageable 23 GB.

This represents a file size reduction of over 80 percent, a massive optimization effort by the development team.

As reported by EuroGamer, Arrowhead initially duplicated game assets to accelerate loading times for the roughly 11 percent of players still using mechanical Hard Disk Drives (HDDs).

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However, working with porting specialists Nixxes, the developers discovered that their initial assumptions were incorrect.

Brendan Armstrong, Arrowhead’s technical director, acknowledged that their initial projections were overly conservative.

“‘Wait a minute,’ I hear you asking – ‘didn’t you just tell us all that you were duplicating data because load times on HDD could be 10x worse?’” Armstrong wrote, addressing the initial concerns.

Testing revealed that the added load times for HDD users were only “a few seconds.”

The key finding was, “We now know that, unlike most games, the vast majority of load time in Helldivers 2 is spent on level generation, rather than asset loading.”

In other words, the CPU is doing more work than the hard drive when loading missions. This optimization highlights the ongoing efforts to improve game performance and accessibility across different hardware configurations, a common challenge in modern game development.

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