On April 14, 2026, the controversial title previously known as Pickmon underwent a rebranding to Pickmos, a move that appears to be a response to widespread accusations of plagiarism. Rather than removing its presence from Steam, the developers opted to slightly modify the game’s name following a backlash over the unauthorized use of assets from several global gaming franchises.
The project drew intense scrutiny after its Steam page and Summer Game Fest 2026 trailer revealed that the game had essentially “copy-pasted” core imagery and concepts from a variety of famous titles. Specifically, the game was found to have misappropriated assets from the Pokémon and The Legend of Zelda series, as well as Overwatch, Final Fantasy XIV, and Kamen Rider. Further controversy erupted when it was revealed that the game also utilized content from Palworld, a title already known for its own previous disputes with the Pokémon series.
The game was first introduced to the public on March 6, when publisher NetworkGo opened its Steam page. Developed by Pocket Game, the title is positioned as an open-world crafting action game focused on the collection of mysterious creatures. While the specific release date remains undisclosed, the initial promotional materials were enough to spark significant community criticism regarding the lack of original art and design.
According to the Steam store page, the game is set on a sprawling continent where players encounter ancient civilizations and enigmatic lifeforms. The narrative involves collaborating with researchers to investigate hidden mysteries and engaging in battles against legendary creatures that pose a threat to the world.
This incident highlights the growing complexities of intellectual property rights in the digital era, where the line between inspiration and blatant misappropriation can lead to significant reputational damage and rebranding efforts for emerging developers.