Hotel Infinity Checks In Next Month On Quest & PS VR2

by Sophie Williams
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‘Hotel Infinity’ Puzzle Game Launching November 13 for VR Headsets

The surreal adventure puzzle game, Hotel Infinity, is scheduled to release on PlayStation VR2 and Meta Quest headsets on November 13.

Developed by Studio Chyr, the creators of Manifold Garden, Hotel Infinity challenges players to navigate “impossible spaces” within a constantly shifting hotel environment. Players will utilize lifts, portals, and roomscale movement – with a recommended 2×2 meter playspace – to explore uniquely designed rooms and progress through the game. Alternative artificial locomotion options will also be available, and the PlayStation VR2 version will feature haptic feedback via the Sense controllers.

While a trailer released today highlighted the Quest 3, the Meta Horizon Store listing indicates compatibility with the Quest 2 as well. This launch is significant as it adds a highly anticipated, visually striking title to the growing library of immersive VR experiences. Currently, it remains unclear which Quest headsets will fully support the game; clarification has been requested from Meta.

Both seated and standing modes will be supported on PlayStation VR2, offering accessibility options for a wider range of players. For more information on virtual reality gaming, visit UploadVR, a leading source for VR news and reviews. Studio Chyr’s previous work, Manifold Garden, was praised for its innovative spatial design.

Studio Chyr has not yet announced any post-launch content plans, but will likely share more details following the game’s release next month.

Hotel Infinity, a surreal roomscale adventure puzzle game, is heading to PlayStation VR2 and Quest next month.

Announced in June, Hotel Infinity is the next game from Manifold Garden creator Studio Chyr. Your goal is to traverse “impossible spaces” as you venture through this mysterious hotel where no two rooms are the same, navigating winding hallways while using lifts, portals, and more to reach new areas. Now, a new trailer confirmed it’s heading to both platforms on November 13.

Hotel Infinity is designed as a roomscale experience you can walk across with a recommended 2×2 meter play space, though alternative artificial locomotion options are available. PlayStation Blog previously confirmed seated and standing modes are also available, while the PS VR2 version also supports haptic feedback for the Sense controllers.

Currently, it’s unclear how many Quest headsets will support Hotel Infinity. Today’s new trailer only mentions Quest 3 at the end, while its Meta Horizon Store page lists Quest 2 support as well. We’ve reached out for clarification and will update this article if we learn more.

Hotel Infinity releases on November 13 for Quest and PlayStation VR2.

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